Specific video game related Example:
-Blizzard – 3D animator:
- A minimum of 3 years’ experience in game development animating characters using Maya or equivalent 3D program.
- Exceptional skill in animating the human bipedal figure as well as other organic forms.
- Strong understanding of traditional animation principles and how they can be used to enhance gameplay.
- Self-motivation, good communication skills, and a great team-player attitude.
- Able to work creatively as part of a large or small group.
- Proven problem-solving / prototyping ability.
- Able to effectively collaborate with game designers and programmers.
- Understanding of the visual style of Blizzard games and a passion to push it to the next level.
- A passion for video games.
Overall 3D related roles/jobs:
-3D Product design
-3D Printing Technician
We can see there are many uses for 3D modelling/animation work in the industry which is not specifically for the game industry or 3D game industry. We can see that lots of spread jobs can use 3D modelling when needed. For example, the car industry needs 3d models for there cars to prototype and then manufacture car parts. Another industry is architecture. 3D modelling is used in architecture to show a digital model of a building, sculpture, etc before they build the real much bigger building.
The common practice skills for 3D modelling show you need to be experienced with a 3D software usually for 3 years minimum. They usually prefer Maya but can still choose you if you have the equivalent. They want to see if you have a strong understanding of the specific skill in the 3D software, for example, modelling and animation are the main two they will be looking at. The other main thing is if you are passionate in about your work and the work you may do for the company.